•May 10, 2010 • 3 Comments

An incident occured last night on my server, that i witnessed and left me absolutely mortified.

I logged on to my rogue and got ready to do some heroics, it was late at night and trade chat was unusually busy. I went round my buisness as usual observing the conversations that where going on. Everyone was talking about their lives and how miserable/great it was.

In all the commotion one Guy opened up to say that he attempted suicide five times in his life and went on to explain that he is still recovering from it at the moment. He also said that he was depressed.

I am one of those people who dont really open themselves up emotionally like that telling a bunvh of strangers about my problems, but I felt bad for this guy, i mean it was tough for him.

This of course is not the horrific part, what followed later on is…

About six people stepped up berating him and taunting him because of what he said:

-Your an Attention seeker…!!

-With five tries under you belt, one of thought that you would know how to do it properly by now!

-The trick is to cut your veins vertically, not horizontally!

-For the sixth time, why dont you jump off a building, there is no turning back then!

-Telling someone to commit suicide, is not bad, its called support!

This made me sick to the stomach.

To have people, insulting and coercing this individual to finish himself off was just obnoxious to say the least.

Does the safetey of Anonymity, bring forth the real persona within people? People who maliciously hurt an individual on a psychological level to the point that they would kill themselves?

On the other hand why didnt anybody else speak to support this person. Apart from myself and another player within the game we tried endlessly to convince them that to wish death upon another is just plain wrong and discusting. What is there to fear, if you have the safety of anonymity right? Maybe your not into conflict, or maybe your not interested i dont know, but mre should of spoken up.

I wonder sometimes where humanity has gone, where is the empathy for your fellow player. We are a community where like minded people who share the same interests gather. But instead of looking out for one another and offer a helping hand we condemn them because of their life experiences that are not considered normality.

Has the game conditioned players to behave this way? To become ignorant about their fellow man because all they do all day is Kill Kill Kill? I beleive not, otherwise we would all be like that. Are some more liable to succumb to that? I think so.

After about three hours of opinions flying back and forth and a war of words, the conversation ceased. I ignored a bunch of people, put others on the right trail of thought and gained some more allies in raising the awareness that is so required.

What do you think about  this situation, do you think I should of kept quiet? Or was it right for the players to behave in such a barbaric manner?

All i say is that I am dissapointed!

*Discrmination is an act of narrowmindedness, and lack of empathy is a lack of self*

Fairwell Azerothians



There is a soul in all of us…

•May 4, 2010 • 4 Comments

What goes through your mind when you think of the opposing faction ?

Is it hate ?


The need to squash them like little bugs?

Is there a particular race that you simply cannot stomach? A class that you envy?

Or pity?

Well I do. I have been on the Alliance faction for as long as I remember in my gaming life. The first time I logged into the game and had to select my faction and race, I have to say the Horde didn’t appeal to me in the least. Monstrous looking creatures, with fangs and bad skin tone just put me off. The distaste for the Horde races came when I did Battlegrounds. Them against us didn’t go well in most cases and all the anger that was bottled up inside kinda vented it’s self in my loathing for them. It soon escalated from distaste, to hate and then to revulsion, I just didnt like the Horde.

Carrying on with the theme, Forsaken Warlocks are my bane, I don’t like them, undead are not cool looking and warlocks, well they are just warlocks are they not? Nothing more, nothing less. Just poor Mage replicas.

But something happened that spurred me to re-think my ideologies.

I was leveling my rogue in Zul’Drak and i was at the Amphitheater of Anguish Quests. I couldn’t solo it since i was level 79 and poorly geared, so i asked in General chat for assistance. As usual no-one replied. I asked in guild and lo and behold a tank friend of mine offered to help. So I sit by the Quest giver and await his arrival. Two minutes pass by and an Undead warlock just happens to fly by with his Magic Carpet, he waves at me and dismounts.

He then proceeded to point at the quest giver and motioned me to go. (Emote OFC).

So i take the quest and jump into the arena, at the back of my mind i thought that he will propably just leave me there and watch me perish, but he didnt, he jumps in, summons his minion, awaits for me to tag the mob and helped me down him. He cheers me, I cheer back and we continued to do them all. My tank friend arrived at the second one so we took them all on. Me , a Dwarf warrior and an Undead warlock from a different faction.

We then helped him do his. This feeling of camaderie rarely occures in the WoW community, if not at all.

So that got me thinking, maybe the opposing faction isnt as brutal, heartless and obnoxious as we like to think they are, but are people who care and really have some kindness in their soul.

Special Thanks to Amrael, Forsaken Warlock, Steamwheedle Cartel (EU), for assisting me at a moment of need without second thought. You have completely made me revise my opinions regarding the Horde Faction and you are a great asset to your group.

*Also Apologies for the extreeme lateness of posts recently, Finals what can i say, post should resume at their normal pace, also im thinking of expanding this blog to cover more classes instead of it being mage specific, let me know. Oh and another thing. I need some tips in getting a new header, my one is pretty basic and im ashamed*

Fairwell Azerothians


Bring on the Linkage..!!

•April 26, 2010 • 4 Comments

Some linkage to the blogs that i have been reading this week:

Cannot be Tamed , answers some frequently asked questions regarding druids,

Almost Epic gives us his view on the new Cataclysm raid changes, and Matticus explains it thoroughly.

Congratulations to Gazimoff and his partial abstinence from blogging,

Larisa wonders if anyone will bother doing the 25 man’s anymore

Does the damage meter really turn us into elitists? Check this post out at the Noisy rogue!

Slice and Dice explains Guild Politics,

Critical QQ explains why fame is not desired,

Rhii in : I sheep things is enjoying the guildless time off,

Gnomageedon Laughs at Warlocks (with good reason) and explains that Breanni is up to no good.

And the Daily Blink hosts some cool periodicals which i think you should check out.

Windsoar shows us her spiffing new UI, jealous………

Thats all for now, enjoy the amazing reads……and i shall post tomorrow about something teeheehee

Fairwell Azerothians


Me….a shopaholic? Nooooooooo!

•April 20, 2010 • Leave a Comment

This post is especially written to make me loath myself for giving into the allure that is the Blizz store.

With the release of the Celestial Steed and Lil-XT last week, many people sprinted into the opportunity in getting one, overloading the customer queue in the process to as long as, wait for it, two days. Such was the appeal for the in-game pet and mount that Blizzard netted a vast amount of revenue from this stunt.

I myself see nothing wrong with people purchasing vanity items, it doesn’t help you pawn the Lich King. It doesn’t give you 5000 arena rating and it most definitely does not one hit K.O enemies in the battlegrounds as soon as you mount. So I tell you this, what is your problem people?

Think of the mount as an original designer suit, lets say Prada, because I like the brand, you purchase it because it’s a gift for yourself, makes you feel nice and warm and fuzzy inside. Thats what the mount is for your avatar, a Prada Suit. You mount it and you look instantly cool, sleek and elegant. Elevating your status within the game that little bit higher, above the rest. Sure it’s introducing a dichotomy of classes within the game, those who have the dosh and those who haven’t. Newsflash, that is kinda like the world we live in at the moment , no? If the person purchasing it feels good, then leave them be.

-But, oh, it’s so sparkly and annoying..!!

Thats jealous talk for, I want one tooooo *cry*!

-Everyone will have one, whats the point!

Thats jealous talk for, I want one, but I cant afford it!

See where im going with this ? Its Jealousy!

So I was walking in Dalaran myself when I noticed the sparkly horses and so mesmerised was I that the Blizz Store website popped in front of me…*I swear*and there it was, the Majestic celestial steed, yours only for a small, itty, bitty, sum. So what did I do?
I bought it of course, Look how pretty it is:

The fact that it doubles as a ground and flying mount is deeply exciting. It also scales with your quickest mount in your collection, and since I already obtained the Violet Proto Drake from my word events only just recently, I have two mounts that fly at 310% speed. Wooooopeeeee, eat my celestial dust, suckersssss!!

I then proceeded to exit the website when more things started winking at me, needless to say I bought them too :S

My plushies (Alliance/Horde) should arrive soon, tomorrow I hope, I want them now, with me and in-game, because they are just sooooo adorable!

So mount up your steeds dear people, hold your heads high and Ride/Fly into the Horizon while the others lag behind you for 1.5 seconds because they are changing mounts.

Fairwell Azerothians


When two worlds collide….

•April 15, 2010 • 1 Comment

There is was walking down the streets in Covent Garden today, it was eight in the morning and as you expect from most of the population in London everyone was busy trying to get to work, I on the other hand decided to go shopping amongst other things. Needless to say I was walking along the square when i heard a faint cry sound from somewhere along the peripheral area. I stopped and due to my natural curious nature I tried to figure out where the sound was coming from, I later figured out that it was a female crying for help.

I walked decisively towards the direction my ears led me to discover something that would otherwise make me go on my way and mind my own business, but an inkling in my head compelled me to go and assist her. She was being burgled this morning but two teenage yobs with their trademark sportswear and overused if not ready to fall apart trainers. She was pinned on the alley wall by one, while the other sifted through her belongings, keys, makeup, her pencil case….

I ran towards them and began yelling at them (natural response right?) , they let the girl alone for a brief second thinking i was someone with more power, police perhaps and where in a state of shock about being caught. That didn’t stop them of course in using their rather eloquent vocabulary towards me. I stood my ground and looked them in the eyes, our political correct civilization protects youngsters to be hit in any way, shape or form and I  think they knew it all to well. What one didn’t expect was the punch he received in his face and the other being pinned on the wall while I struggled to call 999 to come and pick them up. In their nervous frustration they fled, i reported the crime and the direction of their escape was given. The good news was that the girl seemed to be ok and all her belongings intact. I told her to be carefull and sent her on her way and on i went with mine…

Walking back i couldn’t help but mutter to myself  “what have you done?”.

You see in real life I abhor confrontation, i am the secretive, keep things to yourself guy. If  im walking down the street I have my headphones shoved so deep into my ears that I am indifferent to the outside world. What happened today that made me act outside of the norm? outside of my comfort zone and out of self ?


I noticed a trend, i have been playing warcraft for the best part of three years, The leveling up process, the killing of mighty beings and the social aspect have shaped another kind of personality on my person, they have given me a mental pick me up shall we say and it has somehow managed to seep into my real life.

Let’s face it, you never talk in guild chat or trade like you would a normal person, you have no real people to contend with, no facial expressions, no feelings, no remorse, purely because of the fact that the person you are indeed chatting to is not a friend, not even an acquaintance. No mannerisms to hint the fact that they are disturbed by what you said and if there is, well, you can’t really see them.

You have the confident setting of your home, of anonymity to protect you, they don’t know who you are and your identity. They can’t locate your house and come and stalk you through the windows of beat you up. This is a safety mechanism for most and allows them to react differently to the social aspect of the game than that of real life.

This other way of communicating as i said has managed to crawl its way into my real world. I say what i think and express what i feel regardless of the circumstance and at the end of the day i could not care, there is only one way to be and that is to be honest with yourself and your feelings. I am more assertive, i portray my ideas instead of thinking to myself that they could be lame, or pointless, and if there is disinterest in the group somehow I make them listen. Judging by my actions above it’s because of this assertiveness that i did what i did to assist the girl. Given the same situation three years agoIwould have probably stuck my headphones back in my ears and continue on my journey pretending that such a thing had not happened, but not today!

I sense a change in myself and my being, it is somewhat cathartic in a way, it’s a work in progress for a new me, a better me with positive influences.

Has the game helped you overcome a situation you otherwise wouldn’t be able to? Has it given you strength? What influences has it granted you?

Fairwell Azerothians


PS: If you are walking down the street and seem to be in the same predicament as me, stop, think and call the police. In my case it was just two young teenagers, but things could be undeniably worse!


Presents For Cataclysm…!!

•April 11, 2010 • 1 Comment

The upcoming Mage changes have been unveiled my dear friends…and what an amazing gift the gods over at Blizzard have given us. If you havent read them yet, read them HERE!

I think that we as Mages have by far the best new upcoming spells in the expansion…..we are trendsetters as alway, we are unique and we are imba.

Some of you may be disgruntled by the whole concept and the new spells. Others may be super excited and the rest nonchalant about it. I belong in the second catergory, i want them naooooooo!!

Flame Orb (available at level 81): Inspired by Prince Taldaram’s abilities in Ahn’kahet and Icecrown Citadel, this spell allows the mage to cast a flaming orb that travels in front in a straight line, sending beams that cause fire damage to passing targets. Once it’s cast, the mage is free to begin casting other spells as the Flame Orb travels. While the spell will be useful to any spec, Fire mages will have talents that improve it, possibly causing the Flame Orb to explode when it reaches its destination.

You could only dream about this spell…..in battlegrounds this is gonna be so sweet. Just fire those babies and let the Pew Pew commence…..to fire this at a group battling it out in the middle of Warsong Gulch is a godsend….send it in there and watch them burn. Ghostcrawler even said that this is gonna be a cast and forget spell therefore im hoping we will be able to dish out a few of these without a cooldown penalty…i hope!

Time Warp (level 83): Grants a passive Haste effect much like Bloodlust or Heroism to party or raid members. It also temporarily increases the mage’s own movement speed. Time Warp will be exclusive with Bloodlust and Heroism, meaning you can’t benefit from both if you’ve got the Exhaustion debuff, though the movement-speed increase will still work even when under the effects of Exhaustion.

Yahoo, just what we need, we should be able to manipulate time anyway right? We are ofcourse the best class in the game so why not. To be able to provide a 30% movement speed to the raid and a haste buff will make people want us even more now in their raids. We have the ability to offer them more utility in terms of burning down a Boss and getting out of the gooey stuff on the floor, perfect all round. It sais its a passive buff so does that mean that we have it on all the time? (Let me know on that one). To all those Shamans out there QQing about how unfair it is i say one thing, ours is better because we are better,it fits with our mechanics anyway, where does Heroism or Bloodlust come from anyway? Suck it up and get over it……we did…Stealing our signature move was ok was it? HMMMM?…HEX ring a bell to you?

Wall of Fog (level 85): Creates a line of frost in front of the mage, 30 yards from end to end. Enemies who cross the line are snared and take damage. The mana cost will be designed to make Wall of Fog efficient against groups, not individuals. This spell is intended to give mages a way to help control the battlefield, whether the mage is damaging incoming enemies (Blizzard can be channeled on top of Wall of Fog) or protecting a flag in a Battleground. 10-second duration. 30-second cooldown.

Sweet Mother of the Naaru…….we get to tripwire people, they walk through it, they get snared, they receive damage and we keep them there in place with our improved blizzards, SQUEEE!! Poor rogues, not gonna be able to get around us now, unless you pass the foggy wall of DOOM..!! Throw in a few Orbs of pew pew and we are the Kings i tell you….and Queens of the Hill.

Arcane Missiles is being redesigned to become a proc-based spell. Whenever the mage does damage with any spell, there is a chance for Arcane Missiles to become available, similar to how the warrior’s Overpower works. The damage and mana cost of this spell will be reworked to make it very desirable to use when available. This change should make gameplay more dynamic for the mage, particularly at low levels.

I will be honest with you loosing my Arcane Missiles will be a huge break to my Arcane Pumping heart….i love the pew pew from there, i hope they keep Missle Barrage because i just love it so.

We are planning to remove spells that don’t have a clear purpose. Amplify Magic, Dampen Magic, Fire Ward, and Frost Ward are being removed from the game, and we may remove more.

Noooooooo, not my wards and my dampen magic, what are you thinking…..im using those all the time in the battlegrounds to save me from those fake fire using Warlocks and frosty Deathknights….give it back pleeeeeeaaaaasssssseeeeee!!!! *Snivel*….They can have the rest i dont care…..i just want them…*cry*.

The ability to conjure food and water will not become available until higher levels (likely around level 40), as we’re making changes to ensure mages generally won’t run out of mana at lower levels. Once mages learn how to conjure food and water, the conjured item will restore both health and mana.

Yes they won’t run out of mana, but what about their health? We are Squishy ya know…..Will we actually have to buy bread from the bakery? Like poor people do? *Shudder*.

Scorch will provide a damage bonus to the mage’s fire spells. Our goal is for Scorch to be part of the mage’s rotation and a useful damage-dealing ability, even if someone else is supplying the group with the spell Critical Strike debuff. Scorch will provide the mage with more specific benefits, which can also be improved through talents.

More Damage bonus? Sounds superly delicious to me already…..Scorch FTW!!

Arcane Focus will now return mana for each spell that fails to hit your target, including Arcane Missiles that fail to launch. We want Arcane mages to have several talents that play off of how much mana the character has and give the player enough tools to manage mana.

More mana management talent for us Arcane Mages, love it….we can push out our damage that little bit longer, but saying that, spells that miss, but i am hit capped, does that mean that mages at level cap wont be benefitting from this talent?

The talent Playing with Fire will reduce the cooldown of Blast Wave when hit by a melee attack, instead of its current effect.

This one for me is a double edged sword, more damage or more Blast Waves? We shall see..!

Pyromaniac will grant Haste when three or more targets are getting damaged by the effects of your damage-over-time (DoT) fire spells.

Haste is always good *Thumbs up*!

The Burnout talent will allow mages to cast spells using health when they run out of mana.

So we run out of mana, and we use our health bar as the new mana bar……AWSOME! This is exclusive to fire mages though, they are the type that wreak havoc anyway in battlegrounds so health isnt much of an issue for them. And before you say anything about Warlocks doing it before us, i would keep my mouth quiet if i where you. We never Steal anything from Warlocks, they find ways to make replicas out of our spells, thats the way it goes…they are the ones that sold their souls to the demons to be able to weild some sort of power (waaaaay below ours by the way). All because we graduated from Mage School and they simply just flunked or got kicked out because they where suicidal…Locks my Wall Of Fog awaits youuuuuu *cackle*.

Mastery Passive Talent Tree Bonuses

Spell damage
Spell Haste
Mana Adept

Spell damage
Spell Crit

Spell damage
Spell Crit damage

Mana Adept: Arcane will deal damage based how much mana the mage has. For example, Arcane mages will do much more damage at 100% mana than at 50% mana. If they begin to get low on mana, they will likely want to use an ability or mechanic to bring their mana up to increase their damage.

More damage the more mana we have? Sounds weird but i suppose Blizzard will introduce ways for us to have our mana bar filled at most times, i hope. Maybe a better Evocation or maybe more mana out of Mana gems? It remains to be seen.

Ignite: All direct-damage fire spells will add a damage-over-time (DoT) component when cast. The flavor will be similar to how Fireball works; however, the DoT component will be much stronger.

A more powerful DOT from your fire spells will be applied to everything they touch, awsomness……!

Deathfrost: Casting Frostbolt places a buff on the mage that increases the damage for all frost, fire, and arcane spells. The only damage spell that won’t be affected by this buff is Frostbolt.

This i beleive will encourage the frost mages out there to cast something else apart from their boring rotation of frostbolt all the time for a chance of a damage boost. This could work well in synergy with the arcane missile proc or maybe even with Deep Freeze for more damage or Frostfire bolt. Sort of like the Arcane Blast Buff where we get it to 4 stacks then fire another spell, sounds promising. Im sure many frost mages out there are wondering why they are not getting a direct frost buff, but wait and see guys, the damage buff you get might be huuuuuge…..Blizzard knows what its doing……:)

Well these are my Views and news about the upcoming class changes in Cataclysm for us Mages….i am gonna say it again…i am super Excited…!

There have been some more Updates from Ghostcrawler about some of the spell Mechanics…read those here as well!

Fairwell Azerothians


Mages against Paladins…..The tricks.!!

•April 7, 2010 • Leave a Comment

Paladins, warriors of the light, manipulating it to their very will, for protection, to smite, and to heal and assist others. They adorn the heaviest of armor and are a formidable foe.

What can we as a squshy mage do to best a daunting enemy such as them?

The answer is…..MANY!

First and foremost a paladin is a mellee class, with the exception being the holy tree.

Protection Paladins have an immence health pool, talents that limit stun and silence timelines as well as many spells to mitigate incoming damage. On the other hand they have limited ranged attacks that enable us to do damage from a distance. They rely too much on their buffs as well as draw power from one school of magic. Oh and let us not forget the poor excuse of a manna pool they have.

The trick: Slow, stay out of mellee range, spam spellsteal to remove their beloved buffs. They play as i said a major part in boosting their performance to be left alone. Hand of freedom? Spellsteal it, and subsequently slow. Eat away at their hefty health pool and be ontop of your game. A paladin with no manna is useless and there is a strong possibility they will run out before you do. Be wise and consistent and you will win…..Eventually!


Amazing burst damage, some mobility, damage mitigation. Does that scare you? Dont be afraid, they are still a mellee class after all. They have a slim chance of dealing a random ranged attack when attacked (Crusader) but other than that nothing else really springs to mind. Like all the trees Retardins (lol) rely too much on their buffs and have a sub par mana pool.

The trick: kite, Kite, KITE…..slow spellsteal, bombard them with your most damaging attacks because this is going to be a very close fight. You can cut it close with this type of pally purely because of the fact that they have amazing burst capability. See them Heal? Counterspell them immediately and lock them out of their only spell source, they are literally powerless. In those four seconds blast them with all you have, and pray to the gods you outlast them.


Quick, constant heals, hardly ever die, big mana pool, damage mitigation, excellent healers. But the good thing for us is that they hardly deal any damage (EXORCISM-LAWL), rely on buffs and only one school of magic. Movement limited as they have to remain still for a few seconds to cast their spells.

The trick: Healadins for me are the toughest version of a Paladin in terms of defeating them. It is an endurance fight and a battle of wills. The trick to beat them revolves around how quickly you can pump out the damage. You need to overwhelm them by constantly casting. The more frequent and consecutive the attacks the longer it will take them to pull off that all important heal. Counterspell when you see them casting, blow your mirror images, cast your “I win” button, arcane power and everything else you have, and pump out those arcane blasts and missiles. If all goes as planned they should go down quite quickly, use slow also for the 12% increase in damage output and hope it works. Thats all i can share with you. Healadins are tough, i am not going to lie..

If you have any tips, views or tricks in the process of deafeating paladins in any spec, shape or form, share t in the comments below…..Im intrigued..!

Until then…..

Fairwell Azerothians